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1.
The following patterns are
to be worked as stated, not as drawn. The drawn pattern is just to give the
general idea of what the pattern will look like in the arena.
2. Markers will be placed
on the wall or fence of the arena as follows:
(i) at
the center of the arena
(ii) at
least 50' from each end wall
3. Where designated in the
pattern for stops to be beyond a marker, the horse should begin his stop after
he passes the specified marker.
4. Each pattern is drawn
so that the bottom of the page represents the end of the arena entered by
contestants and must be run as such. In the event that an arena has only one
gate and it be in the exact middle of the side, that side shall represent the
right side of the page the pattern is drawn on.
5. All horses will be
judged immediately upon entering the arena and judging will cease after the last
maneuver. Any fault incurred prior to the commencement of a pattern will be
scored according to the rules for judging.
6. All judges’ decisions
are final.
Patterns to follow,
indicates
markers
Click on images to Enlarge
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PATTERN 1 |
1. Run at
speed to the far end of the arena past the end marker and do a left
rollback - no hesitation.
2. Run to the
opposite end of the arena past the end marker and do a right
rollback - no hesitation.
3. Run past
the center marker and do a sliding stop. Back up to center of
the arena or at least ten feet.
Hesitate.
4. Complete
four spins to the right.
5. Complete
four and one-quarter spins to the left so that horse is facing left
wall or fence.
Hesitate.
6. Beginning
on the left lead, complete three circles to the left: the first
circle large and fast; the second circle small and slow; the third
circle large and fast. Change leads at the center of the arena.
7. Complete
three circles to the right: the first circle large and fast; the
second circle small and slow; the third circle large and fast.
Change leads at the center of the arena.
8.
Begin a
large fast circle to the left but do not close this circle. Run
straight up the right side of the arena past the center marker and
do a sliding stop at least twenty feet from wall or fence. Hesitate
to demonstrate the completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 2
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Horses may walk or trot to the center of arena. Horses must walk or
stop prior to starting pattern. Beginning atthe center of the arena
facing the left wall or fence.
1. Beginning
on the right lead, complete three circles to the right: the first
circle small and slow; the next two circles large and fast. Change
leads at the center of the arena.
2. Complete
three circles to the left: the first circle small and slow; the next
two circles large and fast.
Change leads at the center of the arena.
3. Continue
around previous circle to the right. At the top of the circle, run
down the middle to the far end of the arena past the end marker and
do a right rollback - no hesitation.
4. Run up the
middle to the opposite end of the arena past the end marker and do a
left rollback - no hesitation.
5. Run past
the center marker and do a sliding stop. Back up to the center
of the arena or at least ten feet.
Hesitate.
6. Complete
four spins to the right.
7.
Complete
four spins to the left. Hesitate to demonstrate the completion of
the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 3
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1. Beginning,
and staying at least twenty feet fromthe walls or fence, lope
straight up the left side of the arena, circle the top end of the
arena, run straight down the opposite or right side of the arena
past the center marker and do a left rollback - no hesitation.
2. Continue
straight up the right side of the arena staying at least twenty feet
from the walls or fence, circle back around the top of the arena,
run straight down the left side of the arena past the center marker
and do a right rollback - no hesitation.
3. Continue up
the left side of the arena to the center marker. At the center
marker, the horse should be on the right lead. Guide the horse to
the center of the arena on the right lead and complete three circles
to the right: the first two circles large and fast; the third circle
small and slow. Change leads at the center of the arena.
4. Complete
three circles to the left: the first two circles large and fast; the
third circle small and slow.
Change leads in the center of the arena.
5. Begin a
large fast circle to the right but do not close this circle.
Continue up the left side of the arena staying at least twenty feet
from the walls or fence, circle the top of the arena, run straight
down the opposite or right side of the arena past the center marker
and do a sliding stop. Back up at least ten feet. Hesitate.
6. Complete
four spins to the right.
7.
Complete
four spins to the left. Hesitate to demonstrate completion of the
pattern. Rider must dismount and drop bridle to the designated
judge.
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PATTERN 4
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Horses may walk or
trot to the center of arena. Horses must walk or stop prior to
starting pattern. Beginning at the center of the arena facing the
left wall or fence.
1. Beginning
on the right lead, complete three circles to the right: the first
two circles large and fast; the third circle small and slow. Stop at
the center of the arena.
2. Complete
four spins to the right.
Hesitate.
3. Beginning
on the left lead, complete three circles to the left: the first two
circles large and fast; the third circle small and slow. Stop at the
center of the arena.
4. Complete
four spins to the left. Hesitate.
5. Beginning
on the right lead, run a large fast circle to the right, change
leads at the center of the arena, run a large fast circle to the
left, and change leads at the center of the arena. (Figure 8)
6. Continue
around previous circle to the right. At the top of the circle, run
down the middle to the far end of the arena past the end marker and
do a right rollback -no hesitation.
7. Run up the
middle to the opposite end of the arena past the end marker and do a
left rollback - no hesitation.
8.
Run past
the center marker and do a sliding stop.
Back up to the center of the arena or at least ten feet.
Hesitate to demonstrate completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 5

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Horses may walk or
trot to the center of arena. Horses must walk or stop prior to
starting pattern. Beginning at the center of the arena facing the
left wall or fence.
1. Beginning
on the left lead, complete three circles to the left: the first two
circles large and fast; the third circle small and slow. Stop at the
center of the arena.
2. Complete
four spins to the left. Hesitate.
3. Beginning
on the right lead, complete three circles to the right: the first
two circles large and fast; the third circle small and slow. Stop at
the center of the arena.
4. Complete
four spins to the right. Hesitate.
5. Beginning
on the left lead, run a large fast circle to the left, change leads
at the center of the arena, run a large fast circle to the right,
and change leads at the center of the arena. (Figure 8)
6. Continue
around previous circle to the left but do not close this circle. Run
up the right side of the arena past the center marker and do a right
rollback at least twenty feet from the wall or fence - no
hesitation.
7. Continue
around previous circle but do not close this circle. Run up the left
side of the arena past the center marker and do a left rollback at
least twenty feet from the wall or fence - no hesitation.
8.
Continue
back around previous circle but do not close this circle. Run up the
right side of the arena past the center marker and do a sliding stop
at least twenty feet from the wall or fence. Back up at least ten
feet.
Hesitate to demonstrate completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 6

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Horses may walk or trot to the center of arena. Horses must walk or
stop prior to starting pattern. Beginning at the center of the arena
facing the left wall or fence.
1. Complete
four spins to the right.
2. Complete
four spins to the left. Hesitate.
3. Beginning
on the left lead, complete three circles to the left: the first two
circles large and fast; the third circle small and slow. Change
leads at the center of the arena.
4. Complete
three circles to the right: the first two circles large and fast;
the third circle small and slow.
Change leads at the center of the arena.
5. Begin a
large fast circle to the left but do not close this circle. Run up
the right side of the arena past the center marker and do a right
rollback at least twenty feet from the wall or fence - no
hesitation.
6. Continue
back around previous circle but do not close this circle. Run up the
left side of the arena past the center marker and do a left rollback
at least twenty feet from the wall or fence - no hesitation.
7.
Continue
back around previous circle but do not close this circle. Run up the
right side of the arena past the center marker and do a sliding stop
at least twenty feet from the wall or fence. Back up at least ten
feet.
Hesitate to demonstrate the completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 7

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1. Run at
speed to the far end of the arena past the end marker and do a left
rollback - no hesitation.
2. Run to the
opposite end of the arena past the end marker and do a right
rollback - no hesitation.
3. Run past
the center marker and do a sliding stop. Back up to the center
of the arena or at least ten feet.
Hesitate.
4. Complete
four spins to the right.
5. Complete
four and one-quarter spins to the left so that horse is facing left
wall or fence. Hesitate.
6. Beginning
on the right lead, complete three circles
to the right: the first two circles large fast; the third circle
small and slow. Change leads at the center of the arena.
7. Complete
three circles to the left: the first two circles large fast; the
third circle small and slow. Change leads at the center of the
arena.
8.
Begin a
large fast circle to the right but do not close this circle. Run
straight down the right side of the arena past the center marker and
do a sliding stop at least twenty feet from the wall or fence.
Hesitate to demonstrate completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 8

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Horses may walk or
trot to the center of arena. Horses must walk or stop prior to
starting pattern. Beginning at the center of arena facing the left
wall or fence.
1. Complete
four spins to the left.
2. Complete
four spins to the right. Hesitate.
3. Beginning
on the right lead, complete three circles to the right: the first
circle large and fast; the second circle small and slow; the third
circle large and fast.
Change leads at the center of the arena.
4. Complete
three circles to the left: the first circle large and fast; the
second circle small and slow; the third circle large and fast.
Change leads at the center of the arena.
5. Begin a
large fast circle to the right but do not close this circle. Run
straight down the right side of the arena past the center marker and
do a left rollback at least twenty feet from the wall or fence - no
hesitation.
6. Continue
back around the previous circle but do not close this circle. Run
down the left side of the arena past the center marker and do a
right rollback at least twenty feet from the wall or fence - no
hesitation.
7.
Continue
back around the previous circle but do not close this circle. Run
down the right side of the arena past the center marker and do a
sliding stop at least twenty feet from the wall or fence. Back up at
least ten feet. Hesitate to demonstrate completion of the pattern.
Rider must dismount and drop bridle to the designated judge.
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PATTERN 9
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1.
Run past the center
marker and do a sliding stop. Back up to the center of the
arena or at least ten feet.
Hesitate.
2. Complete
four spins to the right.
3. Complete
four and one-quarter spins to the left so that horse is facing the
left wall or fence. Hesitate.
4. Beginning
on the left lead, complete three circles to the left: the first
circle small and slow; the next two circles large and fast. Change
leads at the center of the arena.
5. Complete
three circles to the right: the first circle small and slow; the
next two circles large and fast.
Change leads at the center of the arena.
6. Begin a
large fast circle to the left but do not close this circle. Run up
the right side of the arena past the center marker and do a right
rollback at least twenty feet from the wall or fence - no
hesitation.
7. Continue
back around the previous circle but do not close this circle. Run up
the left side of the arena past the center marker and do a left
rollback at least twenty feet from the wall or fence - no
hesitation.
8.
Continue
back around previous circle but do not close this circle. Run up
right side of the arena past the center marker and do a sliding stop
at least twenty feet from the wall or fence. Hesitate to demonstrate
completion of the pattern. Rider must dismount and drop bridle to
the designated judge.
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PATTERN 10
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1.
Run past the center
marker and do a sliding stop. Back up to the center of the
arena or at least ten feet.
Hesitate.
2. Complete
four spins to the right.
3. Complete
four and one-quarter spins to the left so that the horse is facing
the left wall or fence.
Hesitate.
4. Beginning
on the right lead, complete three circles to the right: the first
two circles large and fast, the third circle small and slow. Change
leads at the center of the arena.
5. Complete
three circles to the left: the first circle small and slow, the next
two circles large and fast. Change leads at the center of the arena.
6. Begin a
large fast circle to the right but do not close this circle. Run
down the right side of the arena past the center marker and do a
left rollback at least twenty feet from the wall or fence - no
hesitation.
7. Continue
back around the previous circle but do not close this circle. Run
down the left side of the arena past the center and do a right
rollback at least twenty feet from the wall or fence - no
hesitation.
8.
Continue
back around previous circle but do not close this circle. Run down
the right side of the arena past the center marker and do a sliding
stop at least twenty feet from the wall or fence. Hesitate to
demonstrate completion of pattern.
Rider must dismount and drop the bridle to the designated judge.
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